đĄProblems with current gaming infrastructure
Problems with current gaming infrastructure
Gaming's $200bn+ market is dominated by engines designed for native applications:
Traditional game engines require pre-loading and compilation of all assets. While perfect for console, native mobile and PC games, this approach creates major barriers for developers trying to build:
Real-time, browser-based experiences
Dynamic spatial environments
Scalable digital twins
Cross-platform XR applications
As gaming and spatial computing move to the web and XR, developers need infrastructure designed for instant loading, real-time updates, and cost-effective scaling.
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