💡Problems with current gaming infrastructure

Problems with current gaming infrastructure

Gaming's $200bn+ market is dominated by engines designed for native applications:

Traditional game engines require pre-loading and compilation of all assets. While perfect for console, native mobile and PC games, this approach creates major barriers for developers trying to build:

  • Real-time, browser-based experiences

  • Dynamic spatial environments

  • Scalable digital twins

  • Cross-platform XR applications

As gaming and spatial computing move to the web and XR, developers need infrastructure designed for instant loading, real-time updates, and cost-effective scaling.

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